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Reality is Procedurally Generated

5/17/2025

 
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Hat tip to my close friend who provided this very epic speech by Philip Dick that inspired this topic. I want to share some of my own revelations about the subject in a post.
Reality procedurally generates itself based on the consciousness observing it. This is Source reprogramming reality. Commonly this is called a timeline, but if there's one thing I've noticed while here, it's that reality is procedurally generated. You observe something, and it is. That's procedural generation. When reality is not being observed, it falls back into a waveform and ceases to "exist" as far as physical beings are concerned. As soon as it is observed again, that waveform will solidify into a particle and procedurally generate interactable reality.

This is why when a new "timeline" is accepted into a consciousness, it's as if it always was. It's not so much that it replaces the old timeline. Just reality is generating itself to match the new observing consciousness.

This makes reality sound infernally ephemeral and not at all solid, but it can seem quite solid when you have a collective of consciousness generating the same reality together. It's not likely to fall apart when you have so many beings all observing and in resonance together. It does mean procedural generation is quite slow and gradual. Unless enough beings change their consciousness such that they, en masse, generate a new reality.

What is Procedural Generation?

"Procedural generation" is the process where an algorithm will generate something based on some available baseline parameters. A good exmaple of this is the game No Man's Sky. All star systems in that game are procedurally generated. When I get in my ship in that game and tell it to warp to a star system, until I click that "Warp" button, there are no planets around that star. No space stations. Just the star and its basic data in the game. As soon as I begin warping to the star, the game engine begins to create a randomized number of possible planets, their conditions, lifeforms, and other stellar phenomena related to that star's type. This also means that my version of No Man's Sky is going to be different from anyone else's version of the game. It would be impossible to map any of the star systems, because the reality of that game is 100% self-generated by my character.

This is a little different from broader reality, because we as souls often agree to collaboratively generate things. Because a collaboratively generated reality is more randomized than a self generated reality. You can introduce more elements of surprise. It's also why there is a veil of forgetting even at the oversoul level. Even oversouls "forget" they are totally Source, because they have a vague sense of self. This allows for collaboratively generated realities that can surprise them. Surprise, newness, exploration...these are all things consciousness craves. You cannot get that in a 100% self-generated world. It gets very, very, very boring. (Why souls don't just hang out with Source and go be physical.)

Timelines and Time Travel don't exist

Timelines don't actually exist, though they are a convenient term to use to describe what is happening experientially. They don't exist, because all events are happening at once in the Now and are being procedurally generated by consciousness. A change in timeline is actually just a change in the consciousness observing reality.

Likewise, time travel doesn't actually exist, either. When you travel back in "time", you are travelling to a point of observation from which reality was generated. You are not traveling in time at all, but experiencing a particular version of reality based on the intention you are setting. Just like in No Man's Sky, until you put that hex coordinate into your ship's computer, the reality you are traveling to does not exist. At all. It's a waveform until you put the intention out there to observe that specific generation of reality.

What happens when reality is regenerated?

This is a very fascinating phenomenon. When reality is regenerated, it is as if it has always been the way it is now. The generated reality as it was has fallen into the past.

The best example of this has actually been handily provided by Mari Swa in her recent video on the planet Temmer. In this video, she describes the Taygetans has having a fishing industry and eating fish as part of their diet. Before in previous videos and in transcripts with Swaruu of Erra, Taygetans were described as vegan and not eating any meat at all.

This has caused quite a bit of confusion with people I noticed. However, from my understanding of how reality works, this is what happens when reality is regenerated.

Right now, the Taygetans as a people are going through a consciousness expansion and collective change. This is a very large change to them as a race, and this example of fishing is an example of reality being regenerated based on the new consciousness they are adopting. Now Taygetans are people who eat fish and fishing is an industry that they have and have "always had" based on this new reality.

That's how procedural generation works in real-time. It's just like that. And the best way to see that in the least confusing manner as possible is to look at it like so: "They were like this, yes. NOW they are like this." What matters is the NOW state.

I thank you for your time. Thank you again to my friend for the video that inspired this thought stream!

I love you all so much. Adiamas.

--Mi'el

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