This is more of a fun post. I want to share the favorite ships I've used in EVE Online. You may be amused by my choices. And who knows, maybe this will tell you a lot about what I was unconsciously remembering. After all, I am realizing that it's not so much that I didn't remember my current Taygetan lifetime. I scrambled it so I couldn't assign its values to Taygeta or "current life". Instead, they got energetically assigned to future or distant past experiences. "This is not the lifetime you're looking for." *Jedi hand wave* I am going to get so nerdy here it's going to be silly. AsteroThis was my baby that took a while to train up in EVE to pilot. I think this is even the paint job I had on it. I loved the black, white, and blue lights. I loved this little ship. It's an exploration frigate that is specifically designed to locate energetic signature anomalies using deployable probes. These anomalies can resolve into anything from a gas mining site to a wormhole to a relic site. I specifically used this for relic site hacking, though I could have used this for the wormhole network because its mass is so small. (Wormholes in EVE would collapse after accepting a predetermined amount of mass. Less mass means more use of the wormhole.) Relic sites were basically little instances where you could pop in, locate a destroyed artifact, monument, or whatever and go hack a container that contained loot. The hacking game was a little bit like "Minesweeper", and given you're completely vulnerable while doing the hacking game (interface takes up screen space, you must maintain 10km orbit, and cannot use weapons or cloaking), it meant learning to beat that game really, ridiculously fast. Which I enjoyed. The best thing about this type of ship is it could warp while cloaked. That meant I could travel through the chaotic mess of low security space with minimal interference. Which meant I could go exploring and just see what was around. Though, there were a couple of times where I came out of a system gate where a bunch of pirate players were waiting and just barely escaped. That was fun. Players would sit on top of the system jump gates and "camp" them with the intention of destroying anyone coming through (and taking all the stuff from the cargo hold and destroyed vessel). Ah, but my little ship, if I timed the jump gate decloak right with the micro warp drive (MWD) and ship cloak...well it would be gone before anyone knew it was there. Still, once I actually got caught in the "bubble" that prevented the MWD from turning on and there was a drone boat (ship designed to deploy lots of combat and ECM drones) that had a whole swarm looking for me. All I could do was pick a really weird trajectory that nobody would possibly choose, because there was nothing to jump to just empty space, and sloooooowly crawl out of the bubble until I could warp. All the while cackling as the drones couldn't find me. Crusader![]() This was another ship I liked, and I kept wanting to dogfight in it because it's made for that kind of thing. But...hmm...well trying to dogfight clicking a mouse in space is really not very fun. I needed a joystick. This was also the paint job I had on it. Amarr ships (which is the in-game race that designed this ship) are often gold and usually named something religiously inspired...like "Persecutor", "Malediction", "Anathema", "Retribution", "Omen". I loved the gold, truly. Plus their designs were prettier, even if laser turrets were considered less effective in combat compared to hybrid or projectile turrets. So, when Mari describes the Avyon 1 as being black and gold, I'm thinking "Yeah, and I bet it looks like an Amarri Jump Freighter..." (see below). Well, I suppose I would know, right? Anyway, the Crusader was fast, fast, fast. These ships are designed to be the fastest ships in the game, and they are so small it's extremely difficult to lock on to them let alone hit them. Their main job: tackle larger ships by stopping them from jumping or slowing them down. Their secondary job: destroy other frigates. Mostly, I just liked it because it could fly really fast. Also, interesting side note, when I turned off mouse controls and turned on keyboard controls, flying in space in EVE Online actually used nautical maneuvering. There was such a thing as "drag" in space, and a lot of players complained that that "wasn't accurate". Now, though, I'm like...hmm...who designed EVE Online? Someone who knows space is etherized water and therefore somewhat obeys fluid mechanics? Just ineresting. Minmatar Shuttle![]() The humble shuttle. Why, you ask, did I include this? And why does it look like someone went a little crazy with solar panels and some duct tape? Because while this little precious thing can barely be fitted with a good pulse engine. While it has no combat ability. While it is extremely cheap. I won a race with it, and had the best time doing it. It was the "Tour of EVE" race my corporation sponsored (back when they did fun things and didn't constantly demand I go blow up space stations in ships I thought were hideous, boring, and uninspiring...some of which looked like giant space dildos). Anyway, we were only allowed to spend 500,000 isk on the ship and its fittings, and we were given pre-determined monuments that we had to visit. Each time we visited a monument, we were to take a screenshot and post it in the Discord chat. That was how we determined where everyone was in the race. So, on one monitor I had the game up and on the other monitor I had the Discord chat, screenshot folder, and "gate check" service open. "Gate check" was a third-party service that provided real-time stats on the status of various gates. If many players were killed at a gate, it would be flagged based on the level of danger. That way, you could avoid people fighting each other if you needed to. It would even offer alternative routes. I forget what the prize was, but the entire experience was just so much fun! Eventually, I stopped playing EVE because it just got to be too stressful. My corporation informed all its members that if anyone wanted to stay, they had to attend war operations or else be kicked out. Even if you didn't like those sorts of things. Well, I didn't like those sorts of things at all so I quit. When a game starts feeling like a job, I'm done. When other players start dictating how I am to play (especially when I did not have much time to play), I am also done. Anyway, that's my EVE adventures. It was fun while it lasted. I arguably had more fun in games like Lord of the Rings Online and Elder Scrolls Online. Because the game mechanics, environments, and general vibration of the game itself attracted a LOT of starseeds. At least, a lot of starseeds from empathic race lineages. EVE Online drew in a lot of the Orion, reptilian, Draco types. Still starseeds, but...not my type in the long-term. I thank you for your time. Adiamas. --Kyriel Comments are closed.
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